Adobe Photoshop / Tile Texture
- Create a new layer and fill it with black
- Create squares
- Apply Drop Shadow - Distance: 3px, Spread: 10%, Size: 5px
- Apply Inner Shadow - Distance: 3px, Choke: 15%, Size: 40px
- Apply Bevel and Emboss - Depth: 525%
- Apply Contour
- Select the bottom layer
- Apply Bevel and Emboss - Depth: 500%
- Create a new layer
- Filter > Render > Clouds
- Set the rendered layer to Multiply
- Image > Adjustments > Brightness/Contrast - Brightness: 100, Contrast: -35
- Filter > Noise > Add Noise - Amount: 3.5, Distribution: Uniform, Monochromatic